dB-D dynamics processor

introduction

dB-D is a compressor & expander with brickwall limiter. It has a side-chain feature for special applications such as voiceovers (ducking) and synchronized gating. If you have used any hardware compressor, you will already be comfortable with the majority of the dB-D controls.

dB-D controls

general controls

  • To move the knobs & sliders, drag up & down with the mouse. Press shift key for fine control.

  • To enter a value using the keyboard, click on the value under a knob. Press esc to cancel or enter to change the value
  • You can access the standard presets from the popup menu - click the right mouse button to display it.
  • You can reload the most recenly used preset from the reset option on the popup menu
  • You can reset any individual knob to the last loaded preset value by clicking on the knob while pressing the ctrl key. This also works for buttons & sliders.
  • You can change the knobs to respond to horizontal mouse movement using Knob control in the popup menu
  • Use the popup menu to change the peak hold time of the input/output meters. If you choose Infinite hold time, reset the peak indicator by clicking on the numeric readout under the VU meters.
  • Use the Graphics speed option in the popup menu to change the update frequency of the VU meters.

display

The graph shows the compression or expansion curve (horizontal axis is the input level, vertical axis is the output level). When playing back, the input signal is shown directly on the compression graph - this makes it easier to visually set the thresh, ratio and knee values.

The blue meter to the left of the compression graph shows the amount of compression currently being applied.

The VU meters (to the right of the compression graph) show the input and output signals. Note that the output VU meter shows the signal BEFORE the brickwall limiter. This allows you to see how hard the brickwall is working. Example: if the output VU meter reads +6dB, and the brickwall is set to -1.0dB, then you know the brickwall must be limiting the signal by 7dB.

compressor/expander button

Switches dB-D between compressor and expander modes. Note that dB-D does not apply compression and expansion simultaneously - you must choose one mode or the other.

thresh

The input level at which compression or expansion starts.

In compressor mode, the ratio is applied to any audio which exceeds the threshold.
In expander mode, when the input falls below the threshold then the ratio is applied.

ratio

The amount by which the audio should be compressed by. For example, a 2:1 ratio means that any audio above the threshold will be compressed to 50% of its original volume.

attack

When attack is non-zero, the compression is applied slowly. The attack time is the time taken to reach the full compression ratio.

When using a large attack time, fast transients in the audio will pass through uncompressed. In this case, you will probably need to switch on the brickwall limiter to stop the output from exceeding 0dB and distorting.

decay

When decay is non-zero, the compression is released slowly. The decay time is the time taken for the gain to return to normal.

knee

When this is set to zero (hard-knee compression), the full compression ration is applied when the threshold is reached. Set this to e.g. 20dB (soft-knee compression), and the compression is introduced gradually over a 20dB range.

Hard-knee compression is preferable when you want to "hear" the compression effect e.g. heavy compression of a drum track.

Soft-knee compression is better when you don't wan't to hear the compressor working e.g. when you are compressing a vocal track.

gain slider

Compression decreases the volume of your audio. The gain slider lets you compensate for this. For example, if you have setup dB-D as a 3:1 compressor with -15dB threshold, everything above -15dB would be reduced in volume by 66% - so your output would never exceed -10dB . In this case you could set gain = 10dB to compensate for the loss in volume.

But it's pretty boring calculating all those dB figures. So dB-D also gives you the...

autogain button

When this is enabled, dB-D will automatically set the gain slider to compensate for the current compression settings. Note if you use a positive attack time AND autogain, you will almost certainly need to switch on the brickwall to limit the output.

brickwall (button & slider)

The brickwall is a completely independent final stage limiter, which guarantees to stop the output exceeding the value set on the brickwall slider.

This is useful when you are working with large attack times, where transients can sneak through without being compressed. With the brickwall switched ON, you can safely use any compressor settings without worrying about blowing a hole in your monitors :-)

sidechain (send & receive)

Note this feature requires a multitrack host application (such as Cubase, Cakewalk or Logic Audio)

Users of the ProComp shareware compressor will already be familiar with the sidechain. It allows you to control the compression or expansion of one track with any other. What is this used for? A couple of common applications are:

  • Ducking (radio style voiceovers - when you speak, the volume of the mix decreases automatically. When you stop speaking, the volume of the mix returns to normal)

  • Synchronized gating, where one audio track (such as a synth pad) is gated to the rhythm of another track (such as a hi-hat track). This is a popular effect in dance music.

Both effects require one track to control a compressor in another track - this is what the dB-D sidechain gives you. Think of the dB-D sidechain as a virtual patch cable (in fact, as 6 virtual cables, named A to F). The sidechains are best explained by a couple of examples...

Side-chains for ducking
Say you have a stereo soundtrack on channels 1/2, and the narration (voice) on channel 3:

  • Open a first dB-D insert effect on channel 3

    • Set the Send button to A

  • Open a second dB-D insert effect on channels 1/2

    • Setup as a 3:1 ratio compressor, threshold -30dB, gain 0dB
    • Set the Recv button to A

and that's it! Channel 3 is now controlling the dB-D on channels 1/2.

Side-chains for synchronized gating
Say you have a drum track on channel 4, and an overdriven guitar part on channel 8. You want to automatically gate the guitar to match the rhythm of the drum track:

  • Open a first dB-D insert effect on channel 4.

    • Set Send to D

  • Open a second dB-D insert effect on channel 8.

    • Set Recv to D
    • Choose expander mode
    • Set thresh -30dB, ratio to maximum, gain 0dB, attack 10mS, decay 20mS

Then adjust thresh and attack/decay time to get the desired effect.

bypass

Switches off the plugin. No really, it does. Useful for doing A/B comparisons between the original & processed audio, particularly when your sequencer or editor doesn't have its own effect bypass button.

release notes & version history

21-Mar-00 : V1.00

first version released

22-Mar-00 : V1.01

non-critical bug in registration dialog fixed

27-Mar-00 : V1.02

10% performance improvement
clip meter lighting in Cakewalk when brickwall at 0dB - resolved
demo expiring before 21 day limit on some machines - resolved

1-Apr-00 : V1.03

fixed bug observed in Samplitude 2496 (plugin intermittently crashing on startup)

10-Sep-00 : V1.04

added new preferences to popup menu
  - knob control direction (horizontal/vertical)
  - infinite peak hold time
  - graphics response speed.
preferences under popup menu are automatically saved between sessions
reduced memory requirements
fixed bug - sidechains not working in Samplitude
fixed bug - realtime burning not working in Samplitude when brickwall enabled

2-Sep-02 : V1.05c

fixed performance bug affecting Pentium 4 processors
fixed graphic redraw problems on Windows XP
fixed performance problems observed in n-Track Studio